Design and Technology
The design and technology curriculum at Didsbury CE Primary School
Intent – why we teach what we teach
At Didsbury CE we believe that it is important that children learn how to solve problems and how to take risks, in order to become resourceful, innovative, enterprising and capable citizens of the 21st century. Consequently, we provide a design and technology curriculum that is creative, challenging and practical. Our children will incorporate skills they have learned in other subjects such as art, computing and maths to design and produce quality end products for real life users. They will also evaluate designs and products that already exist and gain an appreciation of the contribution of great design and technological advances to the wealth and development of modern Britain.
During their time at DCE, we believe that children should have a range of experiences in technology. Consequently, the children will have the opportunity to become increasingly proficient and confident at:
- develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
- critique, evaluate and test their ideas and products and the work of others
- understand and apply the principles of nutrition and learn how to cook.
Implementation – how we teach what we teach
In our EYFS the design and technology curriculum is covered within the Understanding of the World area of learning. Children in the EYFS have the opportunity to creatively design models and animal homes as well and making their own musical instruments. In Key Stage 1 and 2 design and technology is taught in concentrated blocks to allow for the opportunity to experience the whole process from the design stage through to the making and evaluation stage without loss of impetus. Our design and technology projects cover the key concepts of structures, electronics, mechanisms, textiles and food, including cooking in Key Stage 2. Each year children experience working with a variety of media and materials to design and create quality end products. Design and technology often has cross curricula links to a main history or geography topic to set the project into a context.
Impact – how we measure what we teach
The impact of our design and technology curriculum is that children will have acquired design, evaluation and practical skills which have prepared them thoroughly for the next phase of their education and beyond. The children’s learning journey in design and technology is assessed each term using the current assessment framework with judgements by class teachers having been informed by the contributions made by children in end products and design and evaluation work recorded in their books. Design and technology is reported on formally to parents at the end of each academic year. Progress of children is tracked throughout their time at Didsbury CE Primary.